Tuesday, 11 February 2014

Full Throttle


Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design Grim Fandango, Psychonauts and Brütal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.



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You are Ben, leader of the Polecats, one of the toughest and meanest biker gangs on the road. You were just having a bit of good clean fun at the Kickstand bar when old man Corley, owner of Corley Motors, dropped by for a bit of reminiscing. Next thing you know, you wake up in a dumpster, someone tells you about an ambush (of your Polecats?) and you got mixed up in the greatest adventure of your lifetime. You must use your wits sometimes, but more often you must use brute strength, have a bad attitude, and resort to plain old-fashioned thievery to solve the problems you encounter. Full Throttle is one of the better known adventure games from LucasArts where you direct a character around a 2-D screen and solve a few puzzles along to the way. It also adds some arcade sequences. There is one place where you ride your motorcycle around and around on an old mine road, beating up other motorcyclists to gain more powerful inventory items with which to beat up yet other motorcyclists. You also participate in a demolition derby (this was the hardest part for me) where you have to steer clear of (or hit, as the case may be) other cars to reach an objective. The puzzles in this game are easier than usual because most of the inventory items get used in the same chapter in which you found them. There's lots of interesting characters (plenty of cliches, but put to good use), and your normal LucasArts SCUMM interface where something happens only when you pick an object to which you can interact. The cartoon-style animation is great and the cutscenes all look nearly TV-quality.

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