Thursday, 13 February 2014

Space Quest IV: Roger Wilco and the Time Rippers

Following his humorous adventures in previous game, Roger Wilco is relaxing at his favorite pub somewhere in time and space when heavily armed soldiers enter the room. Carrying a parting message from Roger's old nemesis, Sludge Vohaul, they plan to get rid of the janitorial hero, execution style. That is, until a man with an over-sized hair dryer helps Roger escape through a time rip into the future. Now Roger Wilco has woken up on his home planet, some time in a meta-fictional Space Quest XII. It is a grim, dystopian future: the series has gone to ruin without its hero, and Vohaul rules supreme. Roger must find a way to avoid Vohaul's henchmen, fulfill his destiny, and learn about a few surprises that await him in his own future.



Download
 The most logical way to do this is to run amok through past, future and the end of the universe, having a few laughs along the way. If there's a few spare moments, he might swing by the galaxy's biggest mall, charm his ex-girlfriend whom he knows nothing about and provoke some brawly monochrome bikers living in the original graphics of Space Quest I. Space Quest IV is the first in the series to feature Sierra's SCI interface (better known as "VGA icons"). Sierra's standard icon set, used here, includes icons for Walking, Looking, Using/Pickup, Smelling, Tasting as well as inventory access. Roger Wilco is shown on the screen from the exterior in multiple viewpoints. It was released on floppy disks initially, and then on CD-ROM in December 1992 with full speech support and featuring Laugh-In announcer Gary Owens as the voice of the narrator. It featured 256-color hand painted graphics and a fully mouse-driven interface. It was one of the first games to use motion capture animation. The game cost over US$1,000,000 to produce, but sold m ore than its three predecessors combined. Like Space Quest III, this one featured a mini-game: Ms. Astro Chicken.

No comments:

Post a Comment